Supported Hardware

Series5, Series5XT, Series6, Series6XE, Series6XT

Valid APIs

OpenGL ES 1.x


This extension extends GL_OES_matrix_palette, which specifies that a minimum of only 9 matrices are paletted, and that only 3 matrices can be blended per vertex. Based on developer feedback, this extension has been created to up the minimum palette size to 32, and now 4 matrices can be blended per vertex.


This extension is part of the OpenGL ES 1.x Extension Pack Specification and is core functionality in OpenGL ES 2.0 and 3.0.

Registry Link


// Bind the 32nd matrix as the current matrix, not normally allowed but defined by this 
// extension.