GL_OES_extended_matrix_palette

Supported Hardware

Series5, Series5XT, Series6, Series6XE, Series6XT

Valid APIs

OpenGL ES 1.x

Description

This extension extends GL_OES_matrix_palette, which specifies that a minimum of only 9 matrices are paletted, and that only 3 matrices can be blended per vertex. Based on developer feedback, this extension has been created to up the minimum palette size to 32, and now 4 matrices can be blended per vertex.

Note

This extension is part of the OpenGL ES 1.x Extension Pack Specification and is core functionality in OpenGL ES 2.0 and 3.0.

Registry Link

http://www.khronos.org/registry/gles/extensions/OES/OES_extended_matrix_palette.txt

Example

// Bind the 32nd matrix as the current matrix, not normally allowed but defined by this 
// extension. 
glCurrentPaletteMatrixOES(31);