Remote Editor Window in PVRTune

The Remote Editor window allows real-time, remote editing of shaders. PVRScope-enabled applications can register data as being editable or readable by PVRTune. The value of this data can then be passed by PVRScope, via PVRPerfServer, to PVRTune. Any value that has been registered appears in the Remote Editor window of the PVRTune GUI. Values can be edited in the window and the changes are automatically sent back to the application.