Introduction to PVRGeoPOD
This manual provides of overview of PVRGeoPOD, including installation instructions, using the GUI, and using the command-line.
What is PVRGeoPOD?
PVRGeoPOD is an exporter plugin for Autodesk Maya, Autodesk 3ds Max and Blender. It exports 3D geometry and scene data as the PowerVR Object Data (POD) format, which is PowerVR’s optimized deployment file format. PVRGeoPOD is also available as a standalone application designed to convert from several interchange formats to the POD format. This standalone application comes in both graphical and command-line versions and is provided for situations where a compatible plugin is not available for the chosen 3D modeller.
Features
Some of the notable features of PVRGeoPOD include:
Skinned meshes
Bone batching based on matrix palette size
Data format choice (store data as float, byte, unsigned int, and so on)
Interleaving of vertex data if desired
Mesh instancing
Multiple texture coordinate sets
Parented nodes
Polygon stripping
Polygon and vertex sorting
Tangent space generation
Custom user data (plugins only)
Limitations
The following features are not supported in PVRGeoPOD:
UV animation
Vertex animation
Splines
Non-Uniform Rational Basis Spline (NURBS)
Per object culling information
Physique modifier (Autodesk 3ds Max only)