UADD8#

Format: UADD8 dest, source1, source2.

Phase0: UADD8{.SAT} FT0, S0{.NEG}{.ABS}{.E0|.E1|.E2|.E3}, S1{.ABS}{.E0|.E1|.E2|.E3}

Phase1: -

Phase2: -

Description: Unsigned 8-bit add.

FT0 = S0 + S1

Saturate 0..255

Example:

uniform lowp uint a;
uniform lowp uint b;
uniform lowp uint c;

void main()
{
    fragColor = vec4(a + b);
}
1    : uadd8 ft0, sh1.e0, i0.e0
       mov i0, ft0;