Introduction to PVRCarbon Recorder#
Tool Overview#
The PVRCarbon Recording libraries can be used for capturing Vulkan, OpenGL ES 2.0+, D3D11, OpenGL SC 2.0, EGL, and OpenCL API calls made by an application.
About this Manual#
This user manual gives full instructions on how to set up, use, and troubleshoot capturing on different platforms.
Note
The remote recording functionality from the PVRCarbon GUI automatically configures a device for recording. Recording from the GUI should be preferred in most cases.