GL_OES_extended_matrix_palette¶
Supported Hardware¶
Series5, Series5XT, Series6, Series6XE, Series6XT
Valid APIs¶
OpenGL ES 1.x
Description¶
This extension extends GL_OES_matrix_palette, which specifies that a minimum of only 9 matrices are paletted, and that only 3 matrices can be blended per vertex. Based on developer feedback, this extension has been created to up the minimum palette size to 32, and now 4 matrices can be blended per vertex.
Note¶
This extension is part of the OpenGL ES 1.x Extension Pack Specification and is core functionality in OpenGL ES 2.0 and 3.0.
Registry Link¶
http://www.khronos.org/registry/gles/extensions/OES/OES_extended_matrix_palette.txt
Example¶
// Bind the 32nd matrix as the current matrix, not normally allowed but defined by this
// extension.
glCurrentPaletteMatrixOES(31);