GL_OES_extended_matrix_palette#
Supported Hardware#
Series5, Series5XT, Series6, Series6XE, Series6XT
Valid APIs#
OpenGL ES 1.x
Description#
This extension extends GL_OES_matrix_palette, which specifies that a minimum of only 9 matrices are paletted, and that only 3 matrices can be blended per vertex. Based on developer feedback, this extension has been created to up the minimum palette size to 32, and now 4 matrices can be blended per vertex.
Note#
This extension is part of the OpenGL ES 1.x Extension Pack Specification and is core functionality in OpenGL ES 2.0 and 3.0.
Registry Link#
http://www.khronos.org/registry/gles/extensions/OES/OES_extended_matrix_palette.txt
Example#
// Bind the 32nd matrix as the current matrix, not normally allowed but defined by this
// extension.
glCurrentPaletteMatrixOES(31);