GL_OES_texture_mirrored_repeat#

Supported Hardware#

Series5, Series5XT, Series6, Series6XE, Series6XT

Valid APIs#

OpenGL ES 1.x

Description#

This extension adds another wrap mode to OpenGL ES, similar to GL_REPEAT, but the image is flipped each time it is repeated. For horizontal repeats, the texture is flipped horizontally, and for vertical repeats it is flipped vertically. The benefit of this is that it means tiled textures can be created without having to worry about making the edges match up.

Note#

This extension is part of the OpenGL ES 1.x Extension Pack Specification and is core functionality in OpenGL ES 2.0 and 3.0.

Example#

// Set the wrap mode for a texture to mirrored repeat
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT);