GL_OES_EGL_image_external_essl3#

Supported Hardware#

Series6, Series6XE, Series6XT

Valid APIs#

OpenGL ES 3.0 and ESSL 3.0.

Description#

OES_EGL_image_external provides a mechanism for creating EGLImage texture targets from EGLImages, but only specified language interactions for the OpenGL ES Shading Language version 1.0. This extension adds support for versions 3.x of the OpenGL ES Shading Language.

Example#

#extension GL_OES_EGL_image_external_essl3 : enable
samplerExternalOES sampler;
vec4 color = texture(sampler, UV );