GL_OES_texture_env_crossbar¶
Supported Hardware¶
Series5, Series5XT, Series6, Series6XE, Series6XT
Valid APIs¶
OpenGL ES 1.x
Description¶
This extension extends the combining functionality in OpenGL ES 1 to allow application developers to choose textures from specific active texture units as the source, rather than just the current texture.
Note¶
This extension is part of the OpenGL ES 1.x Extension Pack Specification and is core functionality in OpenGL ES 2.0 and 3.0.
Registry Link¶
http://www.khronos.org/registry/gles/extensions/OES/OES_texture_env_crossbar.txt
Example¶
// Set the first source alpha texture environment variable
// to sample from the third texture unit
glTexEnvi(GL_TEXTURE_2D, GL_SOURCE0_ALPHA, GL_TEXTURE2);