GL_OES_rgb8_rgba8#

Supported Hardware#

Series5, Series5XT, Series6, Series6XE, Series6XT

Valid APIs#

OpenGL ES 1.x, 2.0

Description#

This extension adds the sized internal formats RGB8 and RGBA8 to the list of internal formats accepted by the function “glRenderBufferStorage”. These formats represent 3 and 4 channel data formats with 8-bits per channel, used to represent colour data.

Note#

This functionality is core to OpenGL ES 3.0.

Example#

// Create a renderbuffer with RGBA8 so that it uses no less than 8 bits per pixel
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8_OES, 1024, 1024);