GL_OES_stencil8#

Supported Hardware#

Series5, Series5XT, Series6, Series6XE, Series6XT

Valid APIs#

OpenGL ES 1.x

Description#

Despite OpenGL ES 1.x supporting Depth and Stencil testing in core, the specification doesn’t define any stencil buffer representations, and does not mandate any stencil buffer support. This extension exposes an 8-bit stencil buffer for stencil operations.

Note#

This functionality is core to OpenGL ES 2.0 and 3.0.

Example#

// Create a 1024x1024, 8-bit stencil renderbuffer
glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8_OES, 1024, 1024);