TextureReaderXNB.h#

Parent directory (textureio)

An experimental AssetReader that reads pvr::asset::Texture objects from an XNB file.

Includes#

  • PVRCore/stream/Stream.h

  • PVRCore/texture/Texture.h

Included By#

Namespaces#

Functions#

Source Code#

#pragma once

#include "PVRCore/texture/Texture.h"
#include "PVRCore/stream/Stream.h"

namespace pvr {
class Stream;
namespace assetReaders {
Texture readXNB(const ::pvr::Stream& stream, int assetIndex = 0);
VariableType getPVRTypeFromXNBFormat(uint32_t xnbFormat);
uint64_t getPVRFormatFromXNBFormat(uint32_t xnbFormat);
} // namespace assetReaders
} // namespace pvr