PVRUtils Namespaces#
Namespace async#
Namespace clutils#
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Namespace DeviceMemory_#
Namespace impl#
Namespace pvr#
Main PowerVR Framework namespace.
Detailed Description#
Main PowerVR Namespace.
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Functions#
Typedefs#
Namespace pvrvk#
Namespaces#
Namespace pvrvk::impl#
Namespace pvr::platform#
The Namespace pvr::platform namespace contains low-level, system-communication classes and functions.
Classes#
Typedefs#
Namespace pvr::ui#
Main namespace for the PVRUtils Library. Contains the UIRenderer and the several Sprite classes.
Detailed Description#
Main namespace for the PVRUtils Library. Contains the UIRenderer and the several Sprite classes. /summary>
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Enums#
Typedefs#
Namespace pvr::ui::impl#
Contains the implementation of the raw UIRenderer classes. In order to use the library, use the PowerVR Framework objects found in the Namespace pvr::ui namespace.
Classes#
Namespace pvr::utils#
Contains functionality (especially free-standing functions) used to facilitate and simplify common tasks, such as automated generation of VBOs for specific meshes, or tying together Effects and Meshes to automate Pipeline creation.
Detailed Description#
Main namespace for the PVRUtils Library.