PVRUtils Namespaces#

Namespace async#

Namespace clutils#

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Functions#

Namespace DeviceMemory_#

Namespace impl#

Namespace pvr#

Main PowerVR Framework namespace.

Detailed Description#

Main PowerVR Namespace.

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Namespace pvrvk#

Namespaces#

Namespace pvrvk::impl#

Namespace pvr::platform#

The Namespace pvr::platform namespace contains low-level, system-communication classes and functions.

Classes#

Typedefs#

Namespace pvr::ui#

Main namespace for the PVRUtils Library. Contains the UIRenderer and the several Sprite classes.

Detailed Description#

Main namespace for the PVRUtils Library. Contains the UIRenderer and the several Sprite classes. /summary>

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Namespace pvr::ui::impl#

Contains the implementation of the raw UIRenderer classes. In order to use the library, use the PowerVR Framework objects found in the Namespace pvr::ui namespace.

Classes#

Namespace pvr::utils#

Contains functionality (especially free-standing functions) used to facilitate and simplify common tasks, such as automated generation of VBOs for specific meshes, or tying together Effects and Meshes to automate Pipeline creation.

Detailed Description#

Main namespace for the PVRUtils Library.

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Variables#

Namespace pvr::utils::@10#

Namespace pvr::utils::@19#

Namespace pvr::utils::details#

Functions#

Namespace pvr::utils::vma#

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Classes#

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Typedefs#

Namespace pvr::utils::vma::impl#

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Namespace std#