PVRVk Variables#
pvrvk::descriptorTypeSize#
Defined in DescriptorSetVk.h
Variable Documentation#
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const uint32_t pvrvk::descriptorTypeSize = 14#
Contains all information required to create a Descriptor Set Layout. This is the number of Textures, Samplers, Uniform Buffer Objects, and Shader Storage Buffer Objects bound for any shader stage.
pvrvk::SubpassExternal#
Defined in TypesVk.h
Variable Documentation#
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const uint32_t pvrvk::SubpassExternal = ~0u#
A special constant used as a subpass externl in Subpass dependecies.